L I Z A   S H K I R A N D O


User centered research: technology for sexual wellness
Finding empathy with users
Enabling non-verbal communication between sexual partners

Narrative Review Process: Getting Useful Feedback on Your Story.

In Interactive Storytelling (pp. 179-185). Springer International Publishing. · Dec 1, 2015 http://link.springer.com/chapter/10.1007/978-3-319-27036-4_17

Presented at ​​8th International Conference on Interactive Digital Storytelling


Game probes: design space exploration in the area of multilingual family communication.

Malmö University · Jun 1, 2014 http://muep.mah.se/bitstream/handle/2043/17419/Thesis-Shkirando.pdf?sequence=2&isAllowed=y

The Mission: Sense deprivation as a resource for designing a playful experience.

10th Student Interaction Design Research conference (SIDeR). · Apr 1, 2014 http://theunwiredpeople.com/wp-content/uploads/sites/8/2014/04/sider14_submission_25.pdf

Tangible interfaces for children’s mental healthcare


Presented at Games for Health Europe 2013 conference · Amsterdam, Oct 29, 2013